Resources
Here you can find a list of units and materials needed to navigate through the game.
Last updated
Here you can find a list of units and materials needed to navigate through the game.
Last updated
Main Base: The target you need to defend.
Spawning Point: This is where enemies come from.
Backpack: Used to store items that aren't currently needed (towers may automatically be stored here).
Processed Materials (Used for Tower Upgrades):
Stick Bead Box Powders Horns
Raw Materials (Used to create Processed Materials):
Raw Sticks: May drop when killing monsters. Every 20 raw sticks can be crafted into 1 processed stick.
Raw Beads: May drop when killing monsters. Every 20 raw beads can be crafted into 1 processed bead.
Raw Boxes: May drop when killing monsters. Every 20 raw boxes can be crafted into 1 processed box.
Raw Powder: May drop when killing monsters. Every 20 raw powders can be crafted into 1 processed powder.
Raw Horns: May drop when killing monsters. Every 20 raw horns can be crafted into 1 processed horn.
Turret Types (Press Q or E to rotate tower direction)
Aerial Damage Tower: Can attack enemies in surrounding areas
Laser Robot: Shoots enemies in a straight line of laser
Cannon: Attacks enemies in the direction that the cannon is facing towards
Plasma Ball: Generates electrical arcs that damage nearby monsters
Howitzer: Can launch a row of shells in a designated direction
Advanced Components (Turret Power-ups)
These components do not deal direct damages to monsters, they provide buffs/debuffs to monsters or turrets.
T-Rex: Weakens enemy abilities and reduces their damage to the base
Volcano: Applies a burning effect to nearby turrets’ bullets, causing continuous damage as monsters move
King of Vomit: Applies a slowing effect to nearby turrets’ bullets, reducing monsters movement
Water Gun: Provides a 2x increase of the output of turret bullets or lasers nearby